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Maneater Celebrates 5 Million Gamers Milestone with Ray Tracing Replace

Maneater Celebrates 5 Million Gamers Milestone with Ray Tracing Replace

Maneater Ray Tracing

Tripwire Interactive’s shARkPG Maneater has reached a brand new milestone of 5 million gamers, and to have a good time, a brand new replace has been launched including ray tracing for PlayStation 5 and Xbox Collection X gamers. The replace additionally improves stability and efficiency on all platforms.

For the reason that launch of the Maneater: Reality Quest DLC in August, the action-RPG that places gamers within the function of a shark has attracted greater than 5 million gamers. As such, Tripwire believes the milestone marks the proper time so as to add ray tracing. The graphics improve enhances the real-time reflections on the floor of the water alongside the Gulf Coast, in addition to the refractions gamers see once they take a look at the floor from beneath. The total listing of adjustments and enhancements made by the patch may be seen beneath.

Maneater Ray Tracing Replace Patch Notes

New Options

  • Ray Tracing help for PS5 and XSX


  • Fastened challenge the place the background on the pause display wouldn’t blur
  • Fastened challenge with the intro films being darker than regular
  • Fastened a difficulty with blur/transparency on menus and UI parts together with in recreation popup messages

Stability and Efficiency

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  • Addressed a crash that might happen when importing a save file from PS4 to PS5
  • Efficiency enhancements made throughout the sport.
    • Particularly focusing on Xbox One and PS4
  • Fastened a efficiency loss challenge that might happen through the Leviathan battle
  • Efficiency changes with gore FX chunks not spawning unexpectedly
  • Efficiency enhancements with PFX for seagulls, fish college, and squids
  • Improved reminiscence dealing with for elevated stability


  • Made changes to how in recreation menus load. Extra info is loaded when opening the menu, this could lower the period of time wanted when switching between menu tabs
  • Changes to UI parts to raised match UI textual content. This was leading to some UI flickering
  • Fastened a difficulty the place pop ups on the Map menu would stay and show on re-entering the menu
  • Fastened textual content alignment on “New Aged Reached” display
  • Fastened a difficulty with Failure To Talk tooltips showing when participant reloads save file


  • Fastened an improper examine associated to evolutions dropping that allowed a 1/32767 fail fee per drop
    • To assist with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, relying on the place the drop is situated
  • Fastened a trophy bug on the PS5 trophy system the place trophies might queue to turn into caught and never course of anymore trophies for the remainder of the play session
    • Any earned trophies ought to now be processed when getting into the suitable space of Plover Island or Port Clovis
  • Fastened a difficulty with registering all parts of goal completion when in non-English languages
  • Fastened a difficulty the place a blue anti-shark protect would seem on the origin on the map
  • Fastened a difficulty the place Scaly Pete’s boat wouldn’t seem after the bottom recreation was accomplished
  • Fastened a difficulty the place among the lights have been duplicated
  • Fastened a difficulty the place the Leviathan might cease combating
  • Fastened a difficulty the place Failure To Talk targets wouldn’t spawn all boats
  • Fastened a difficulty the place if a helicopter was destroyed over land the well being equipment that might drop would fall via the terrain
  • Fastened a difficulty the place fins wouldn’t seem on sure wildlife
  • Fastened a difficulty between Time Of Day and lights typically not matching up
  • Fastened a mix points with Shadow Physique visible FX
  • Fastened a difficulty the place the participant might caught on a ship railing in Crawfish Bay
  • Fastened a difficulty the place the Chase Champion quest marker won’t seem after quick journey
  • Fastened an audio challenge the place there would no affect audio for damaging Scaly Pete’s boat within the second battle
  • Fastened a difficulty the place cutscene music wouldn’t resume if person pressed the Xbox house button and returned to the cutscene
  • Fastened a difficulty through the Meet Pete cutscene with a shadow that might develop out
  • Fastened a difficulty the place torpedoes might undergo elements of the Irradiated Bone Sperm Whale and Shadow Orca
  • Fastened a difficulty that might enable the participant to instantly break away from Leviathan’s thrash
  • Fastened a difficulty the place the participant shark won’t play the right hit animation for subsequent hits
  • Fastened a difficulty with quick touring and unlocking collectibles within the area
[Source: Tripwire Interactive]

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