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Maneater’s Newest Replace Provides Raytracing To PS5

Maneater’s Newest Replace Provides Raytracing To PS5

Maneater's Latest Update Adds Raytracing To PS5

Tripwire Interactive have introduced Maneater’s newest replace, which provides raytracing to the PS5 model of the sport, together with a slew of efficiency enhancements for each PS5 and PS4.

The information was posted on Tripwire Interactive’s official web site, with a full listing of patch notes together with fixes throughout gameplay points, HDR points, efficiency and UI/UX points.

Raytracing can also be an thrilling new addition for PS5 customers, as it’s good to see the function be utilized in an increasing number of video games throughout the business.

Maneater was additionally a PlayStation Plus sport for PS5 not too way back, and now that it has raytracing it wouldn’t be too unhealthy to think about downloading it, offered after all that you simply claimed it whereas it was accessible.

You possibly can try the total patch notes for Maneater’s newest replace right here:

New Options

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  • Ray Tracing assist for PS5 and XSX

HDR for PS5/XSX

  • Fastened difficulty the place the background on the pause display screen wouldn’t blur
  • Fastened difficulty with the intro motion pictures being darker than regular
  • Fastened a problem with blur/transparency on menus and UI components together with in sport popup messages

Stability and Efficiency

  • Addressed a crash that would happen when importing a save file from PS4 to PS5
  • Efficiency enhancements made throughout the sport.
    • Particularly focusing on Xbox One and PS4
  • Fastened a efficiency loss difficulty that would happen through the Leviathan battle
  • Efficiency changes with gore FX chunks not spawning
  • Efficiency enhancements with PFX for seagulls, fish faculty, and squids
  • Improved reminiscence dealing with for elevated stability

UI/UX

  • Made changes to how in sport menus load. Extra data is loaded when opening the menu, this could lower the period of time wanted when switching between menu tabs
  • Changes to UI components to higher match UI textual content. This was leading to some UI flickering
  • Fastened a problem the place pop ups on the Map menu would stay and show on re-entering the menu
  • Fastened textual content alignment on “New Aged Reached” display screen
  • Fastened a problem with Failure To Talk tooltips showing when participant reloads save file

Gameplay

  • Fastened an improper verify associated to evolutions dropping that allowed a 1/32767 fail price per drop
    • To assist with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, relying on the place the drop is positioned
  • Fastened a trophy bug on the PS5 trophy system the place trophies may queue to turn out to be caught and never course of anymore trophies for the remainder of the play session
    • Any earned trophies ought to now be processed when getting into the suitable space of Plover Island or Port Clovis
  • Fastened a problem with registering all components of goal completion when in non-English languages
  • Fastened a problem the place a blue anti-shark defend would seem on the origin on the map
  • Fastened a problem the place Scaly Pete’s boat wouldn’t seem after the bottom sport was accomplished
  • Fastened a problem the place a number of the lights have been duplicated
  • Fastened a problem the place the Leviathan may cease combating
  • Fastened a problem the place Failure To Talk aims wouldn’t spawn all boats
  • Fastened a problem the place if a helicopter was destroyed over land the well being package that may drop would fall by means of the terrain
  • Fastened a problem the place fins wouldn’t seem on sure wildlife
  • Fastened a problem between Time Of Day and lights generally not matching up
  • Fastened a mix points with Shadow Physique visible FX
  • Fastened a problem the place the participant may caught on a ship railing in Crawfish Bay
  • Fastened a problem the place the Chase Champion quest marker may not seem after quick journey
  • Fastened an audio difficulty the place there would no influence audio for damaging Scaly Pete’s boat within the second battle
  • Fastened a problem the place cutscene music wouldn’t resume if person pressed the Xbox house button and returned to the cutscene
  • Fastened a problem through the Meet Pete cutscene with a shadow that may increase out
  • Fastened a problem the place torpedoes may undergo components of the Irradiated Bone Sperm Whale and Shadow Orca
  • Fastened a problem that may enable the participant to instantly break away from Leviathan’s thrash
  • Fastened a problem the place the participant shark may not play the correct hit animation for subsequent hits
  • Fastened a problem with quick touring and unlocking collectibles within the area

Supply – [Tripwire Interactive]

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