Mainframe’s Cloud-Native MMO Reportedly No Longer Unique To Xbox

Jeff Grubb has revealed on the GamesBeat Decides podcast {that a} cloud-based MMO presently in growth at Mainframe is now not being positioned as an Xbox unique title.
Grubb defined that the sport will now not be printed by Xbox Recreation Studios, having beforehand revealed that it might stay primarily in distant servers.
…it raised $23 million, not from Microsoft… and as a part of that deal, from my understanding, they backed off of that settlement or any potential agreements with Microsoft, and this sport will most likely come out as a multi-platform sport. It sounds to me like one was performed off the opposite to attempt to enhance the sum of money they may get right here, and Microsoft was a part of that…
In keeping with early studies, the MMO will function sport mechanics that scale by way of complexity, which suggests it might be potential to farm sources or craft on their cellphones earlier than hopping on a PC or console to participate in actions equivalent to raids.
Mainframes official web site confirms it’s engaged on a ‘cloud-native MMO’ set in a “vibrant world with new methods to have interaction and join with our associates.”
[Source – GamesBeatDecides]