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Insurgency Sandstorm Replace 1.11 Provides Operation Warlord, New Map & Sport Mode

Insurgency Sandstorm Replace 1.11 Provides Operation Warlord, New Map & Sport Mode

Insurgency Sandstorm Update 1.11 Adds Operation Warlord, New Map & Game Mode

The Insurgency Sandstorm replace 1.11 patch notes have been unveiled by New World Interactive, and it’s a whopper, including a bunch of recent content material as a part of the Warlord replace. This features a new map and recreation mode alongside a wealth of bug fixes throughout PlayStation and Xbox variations.

Learn up on Insurgency Sandstorm Operation Warlord beneath.

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NEW MAP: GAP

Two worlds collide in Hole. An expensive lodge and the neighbouring slums are a close-quarters battleground providing intense gameplay the place any step may very well be your final. Tight alleyways, uncovered rooftops, opulent hallways, and a gold-plated foyer are only some of the areas the place confrontation will happen.

Hole helps the next recreation modes:

  • Co-op
    • Checkpoint Safety
    • Checkpoint Insurgents
    • Outpost
    • Survival
  • Versus
    • Push Safety
    • Push Insurgents
    • Frontline
    • Domination
    • Firefight
    • Ambush

NEW GAME MODE: AMBUSH

We now have added a brand new Versus Mode known as Ambush, a single-elimination state of affairs that was initially launched in Insurgency (2014). Escort the VIP to the target because the extracting workforce (Safety), or seek out and eradicate them because the ambushing workforce (Insurgents). Take a look at the Ambush preview video!

This mode is out there on the maps beneath:

  • Energy Plant
  • Summit
  • Refinery
  • Ministry
  • Hole
  • Precinct
  • Hillside
  • Farmhouse
  • Citadel
  • Crossing
  • Inform
  • Hideout

CHANGES

  • Enabled Replay functionalities on all console platforms.
  • Crossing (map) has been briefly faraway from matchmaking on all console platforms on account of crashes.
  • Outskirts (map) is added again into matchmaking on all console platforms.

RESOLVED ISSUES

GENERAL

  • Lowered the variety of crashes attributable to reminiscence points on all platforms by optimizing property.
  • Mounted a difficulty the place the transition between susceptible and crouch was not out there. Gamers can now cycle via all stances as supposed.
  • Mounted a difficulty the place the “Survival” recreation mode was being translated into sure languages.
  • Mounted a difficulty the place navigation via the Tutorial Menu wouldn’t work after becoming a member of and leaving a celebration.
  • Mounted a difficulty the place navigation via the Radial Menu wouldn’t work if the participant’s digicam was pointed straight at one other participant.
  • Mounted a difficulty the place the “Reset Enemies” operate didn’t work correctly within the Vary.
  • Patched a gap within the Warlord Legs DLC merchandise.
  • Mounted a difficulty the place characters and weapon fashions couldn’t be rotated utilizing the proper stick within the Customization and Loadout Menus when customers set their language to Korean or Simplified Chinese language.
  • Mounted a difficulty the place the digicam zoom keybinds in Spectator mode weren’t displayed in accordance with the chosen controller format.
  • Mounted a lighting problem on Hideout which brought about shadows to maneuver spookily.
  • Mounted a difficulty the place allied AI was not planting explosives at caches in Checkpoint Safety.
  • Mounted a difficulty the place the AI would congo line to Goal A on Farmhouse.
  • Mounted a difficulty the place AI would get caught close to Goal A on Checkpoint on Farmhouse.
  • Mounted a visible problem that was showing on water on Hideout.
  • Mounted an exploit location across the tent space on Hole.
  • Mounted a crash when becoming a member of a disbanded social gathering.
  • Mounted a difficulty the place a celebration invite throughout a match may trigger invitees to return to the Fundamental Menu after accepting the social gathering invite.
  • Mounted a difficulty the place body charges would drop when swapping or scavenging weapons.
  • Mounted a difficulty the place sure weapons from Survival crates couldn’t be correctly reloaded.
  • Mounted a difficulty the place the Ammo show HUD factor would present a Drum Journal as an alternative of a Smoke Grenade when performing an ammo verify whereas utilizing the AK-74 geared up with the smoke launcher lively.
  • Mounted a difficulty the place the 2x and 1x optics would mechanically toggle when sprinting in hardcore checkpoint.
  • Mounted a difficulty the place the “Enter Replay ID” button within the Stats Menu couldn’t at all times be chosen.
  • Mounted a difficulty the place the textual content would overflow inside a drop down menu within the Stats part that affected the Spanish and Brazilian Portuguese languages.
  • Mounted a difficulty the place a part of the UI didn’t show the proper workforce color.
  • Mounted a difficulty the place useless gamers would acquire goal factors after an goal seize in Survival mode.
  • Mounted an animation problem that might happen when selecting up thrown mines by disabling the flexibility to throw mines. Mines can now solely be planted.
  • Mounted a difficulty the place there was an opportunity that Checkpoint may unintentionally finish in a Draw.
  • Mounted a difficulty the place the Heavy Respiratory audio wouldn’t cease when getting into a automobile.
  • Mounted a localisation problem within the Community Widget the place the textual content was solely partially translated.
  • Mounted a difficulty the place an adjunct was not highlighted when exiting its choice display screen within the Loadout Menu utilizing a gamepad.
  • Mounted a difficulty the place sure head and facial hair mixtures can be misaligned:
    • Rob and Imperial.
    • Soran and Imperial.
    • Soran and Garibaldi.
  • Mounted a difficulty the place the opacity of the Goal Standing Indicator wouldn’t seem constant each time.
  • Mounted a difficulty the place the Common Digital weapon pores and skin wouldn’t apply on the prolonged journal on the MK 17 Mod 0.
  • Mounted an exploit that allowed gamers to shoot inside restricted areas.
  • Mounted a difficulty the place the C4 would stay suspended within the air even after the glass panels are shattered.
  • Mounted textual content overrun within the Credit Display within the Turkish language.
  • Mounted a difficulty the place Replays of maps performed within the Night time state of affairs can be replayed with the Day state of affairs lighting.
  • Mounted a difficulty the place a random merchandise can be displayed and highlighted when nothing was chosen within the Stock Menu.
  • Mounted a difficulty the place water our bodies would block bullets and never injury the participant’s physique components that had been submerged.
  • Mounted a difficulty the place the fireplace assist international and particular cooldown bars weren’t showing on the HUD and radial menu.
  • Mounted a difficulty the place the cosmetics on the character wouldn’t replace when hovering over the looks presets till a category was chosen.
  • Mounted a difficulty the place the Desert Hex weapon pores and skin didn’t apply onto the compensator, flash hider, flashlight and laser attachments on the M45.
  • Mounted a difficulty the place the Resupply Cooldown UI factor doesn’t at all times seem after the participant had walked away from the resupply crate.
  • Mounted an infinite reload animation problem when spectating a participant that was utilizing a shotgun or MR 73.
  • Mounted a difficulty the place lessons that had been fully occupied didn’t seem gray to point that every one slots have been taken.
  • Mounted a difficulty the place the order of the explosive slots in-game didn’t match the Loadout Menu.
  • Mounted a difficulty the place the autocannon strafe hearth assist coordinates and orientation weren’t taken on the time of the callout.
  • Mounted a difficulty the place the model quantity textual content may block gamers from clicking on components coated by it.
  • Mounted the idle animation for the Desert Eagle.
  • Mounted a difficulty the place gamers had been capable of susceptible within the water.
  • Mounted a difficulty the place a comma would seem earlier than the spectators listing when viewing the scoreboard in Replays.
  • Mounted a difficulty the place the fingers would seem damaged throughout the prepared animation when the participant has the AKM or AK-74 geared up with any grip and drum journal.
  • Mounted a difficulty the place gamers may shoot a shotgun with out utilizing any ammunition.
  • Mounted a difficulty the place the locked Achievements Icons had been displaying the unlocked icon and vice versa within the Stats Menu.
  • Mounted a difficulty the place the “Motion” and “Altering Loadout” classes home windows didn’t shut after completion.
  • Mounted a show problem with the MR 73 within the Loadout Menu that occurred after eradicating the first weapon.
  • Mounted a difficulty the place the Provide Factors indicator appeared on the backside heart of the Loadout Display.
  • Mounted a visible problem that might trigger the display screen to flicker when swapping between the Loadouts and Stock screens within the Customisation Menu.
  • Mounted a difficulty the place the sport kind would default to the primary choice (Versus) when swapping between the factions within the Customise Menu.

PLAYSTATION

  • Mounted a crash on the PS4 that might happen after two hours of launching the app.
  • Mounted a crash that might happen after becoming a member of an ongoing Co-op Checkpoint state of affairs.
  • Mounted a crash that might happen whereas taking part in via Primary Coaching.
  • Mounted a difficulty the place the wrong stock icon would seem after unlocking new weapons or cosmetics.
  • Mounted a visible problem with glass on Hole.
  • Mounted a difficulty the place DLC gadgets would nonetheless seem on the Character on the Fundamental Menu after eradicating them.

XBOX

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  • Mounted a difficulty the place the pre-order DLCs weren’t unlocking correctly.
  • Mounted a difficulty the place Social gathering functionalities couldn’t be accessed when the social gathering was at capability.
  • Mounted a difficulty the place blocked gamers had been nonetheless capable of talk with others.
  • Mounted a celebration invite problem the place some social gathering members would return to the Fundamental Menu as an alternative of continuous in the identical match because the social gathering chief.
  • Mounted a crash on recreation launch that might happen when switching between Microsoft accounts.
  • Mounted a difficulty the place gamers may get caught within the Loadout Menu in the event that they tried to signal out from their account whereas loading a state of affairs in Native Play.
  • Mounted a difficulty the place the audio from the explosion of suicide bombers was distorted.

SURVIVAL MODE IMPROVEMENT

  • Elevated enemy AI issue by reducing response time and rising accuracy.

GAMEPLAY IMPROVEMENTS

  • Flashlight brightness ranges have been adjusted for consistency for all main and secondary weapons.
  • Direct hits from molotov cocktails will now not trigger instantaneous demise.
  • The Fragger class is now damaged down into 5 lessons: Assaulter, Advisor, Breacher, Gunner, and Marksman.
  • Night time Imaginative and prescient Goggles can now be worn and brought off utilizing one hand. This enables gamers to maintain their weapon on display screen and have the flexibility to fireplace whereas toggling.
    • New 1P and 3P animations added for the toggling of NVGs.
  • The work together and reload actions are actually mapped to the identical “X” button when utilizing a gamepad within the Trendy controller format.
  • Gamers will now not sit in spectate mode whereas a server populates and can now have the ability to play whereas ready for the server to populate.

VOICEOVER IMPROVEMENTS

  • Applied new voiceover triggers for the next occasions:
    • Explosive Drone detonates.
    • Bomber Drones end their run.
    • Insurgents station doesn’t hear all the request.
    • Safety station doesn’t hear all the request.
    • Help helicopter fires and misses goal.
    • Help helicopter searches for targets.
    • Help helicopter confirms kills.
  • Voiceover strains performed in-game are actually synced so all gamers hear the identical line.
  • Static performs when a personality is killed whereas talking via the radio.
  • Completely different reloading voiceover strains play relying on whether or not the geared up weapon is journal fed or not.
  • AI will now at all times reply again to ‘intimidate’ voice strains from any participant throughout the neighborhood and proceed to reply when provoked.
  • Enemy AI which might be blinded by flashbangs will now play a voiceover line.
  • Mounted a difficulty the place characters would play the Wounded or Suppressed voice strains upon demise.

USER EXPERIENCE IMPROVEMENTS

  • Improved readability of teammate indicator icons:
    • Elevated the thickness and opacity of the pleasant teammate indicator icon.
    • The icon now flashes when pleasant teammates are close by.
    • Teammate icons now seem across the edges of the display screen just like goal icons.
  • The default color of social gathering members is now inexperienced and extra seen by default, this may be adjusted within the Settings Menu if desired.
  • Up to date the Look Choice Display with a gradient and vertically centered the UI components to be according to different screens.
  • Added audio and visible suggestions when gathering ammo from provide crates, performing a full resupply, or scavenging for ammo from weapons on the bottom.
  • Added the scavenge animation when resupplying ammo from a provide crate.
  • Improved melee assault responsiveness by rising animation velocity and reducing delay between assaults.
  • Added icons for every part within the Look Display.
  • The chosen state of affairs in Native Play will persist after altering maps or lighting state of affairs.
  • The final centered place will now be saved when returning to the Fundamental Menu.
  • Elevated the distinction of UI components within the Look Menu to enhance readability.
  • The “Reset to Default” button within the Settings Menu will now not transfer the main focus to the primary merchandise within the listing as an alternative it is going to stay on the identical place.
  • Added audio suggestions when hovering, clicking, and navigating via menus.
  • Improved the general format of the Look Display.
  • Community service icons are actually smaller and extra refined on the Fundamental Menu.
  • Smoother new choose and hover sounds used as audio suggestions throughout all interface components.
  • The invite pals pop-up will seem mechanically after creating a celebration.
  • The weapon held by the character on the Fundamental Menu now options its respective upgrades.
  • The weapon held by the character on the Fundamental Menu is now the first weapon geared up within the Loadout Menu.
  • The tactical map will now show faction-specific icons to point spawn areas.
  • The order of the maps are actually displayed in alphabetical order within the Native Play Menu.
  • Added visible suggestions when hovering over the middle of the in-game Radial Menu.
  • Improved navigation between components within the in-game Radial Menu.

ENEMY AI IMPROVEMENTS

  • The snap taking pictures fixes have made gameplay towards enemy AI much less difficult, to steadiness this now we have elevated the response velocity and accuracy of enemy AI.
  • Enemies are extra coordinated and might use smoke as cowl to advance via the extent in an effort to seize goals extra successfully.
  • Improved enemy navigation in the direction of goal areas.
  • Enemies now take an extended time to react and hearth upon gamers who’re hidden within the shadows.
  • Lowered occurrences of hip-firing from lengthy ranges.
  • Enemies will react to dwell C4 by retreating.
  • Enemies is not going to instantly retreat off a misplaced goal when engaged in fight.
  • Gunner enemies will seek for more practical cowl areas to arrange.
  • Scavenged magazines dropped by enemies are actually at all times full.
  • Common enhancements to the pathfinding behaviour.

LOADOUT SYSTEM REVAMP

We now have revamped the look and value of the loadout system. Beneath are among the major adjustments which have been made:

  • Weapon upgrades and attachments seem in slots surrounding the weapon preview.
  • The weapon mannequin now occupies extra space on display screen and may be seen in larger element.
  • Improved audio suggestions within the Loadout screens.
  • Added a again button within the Look and Loadout screens to scale back choice journey time when customising characters.
  • Weapons now level to the left by default.
  • 1.5x optics now seem between the 1x and 2x optics within the Optics listing.
  • The in-game Menu, Class Choice and Customisation, and Loadout Menu layouts have been adjusted to higher match ultrawide displays.
  • Attachments will now be previewed on weapons when hovering over their identify within the listing.
  • Added an arrow to preview adjustments on the load bar to enhance visible suggestions.
  • The geared up weapon pores and skin will now be saved till the participant decides to take away it.

LEVEL DESIGN IMPROVEMENTS

  • Bab
    • Mounted a wall that was incorrectly blocking bullets.
  • Citadel
    • Mounted an exploit on Citadel Push on Goal A giving the Safety workforce an unfair benefit.
    • Mounted a difficulty the place two blocks on the bottom would block gamers from advancing as supposed.
    • Mounted a difficulty the place gamers may get caught on an overhang whereas strolling up the steps.
    • Mounted a difficulty the place gamers had been capable of climb rocks to achieve an exploitable space.
    • Mounted a difficulty the place sure textures had been displaying incorrectly.
    • Mounted a difficulty the place it was attainable for gamers to crawl beneath a portion of the extent.
  • Farmhouse
    • Mounted an exploit on Farmhouse Push on Goal A the place a participant may cease the target from being captured.
  • Hideout
    • Mounted a difficulty the place a cupboard would disappear and reappear because the participant strikes round it.
    • Mounted a difficulty the place gamers may entry an space outdoors the playable boundaries.
  • Ministry
    • Mounted a difficulty the place gamers had been blocked by unbreakable glass.
  • Outskirts
    • Mounted a difficulty the place gamers had been capable of entry an exploitable space on a rooftop.
  • Precinct
    • Mounted an exploit location the place gamers had been unintentionally capable of cover in sure areas.
    • Mounted a difficulty the place a wall didn’t join all the best way to a column revealing an empty space.
  • Vary
    • Mounted a visible problem with the lockers (z-fighting).
    • Mounted a difficulty the place a chunk of sheet steel was clipping via a sandbag.
  • Refinery
    • Mounted a difficulty the place an oil derrick was unintentionally blocking bullets.
  • Inform
    • Mounted a difficulty the place enemy AI would get caught after efficiently capturing Goal E.
    • Mounted a difficulty the place the AI would sometimes get caught upon spawn.
    • Mounted a difficulty the place an invisible collision obstructed participant motion.
    • Mounted an exploitable space that allowed gamers to spawn camp the Safety workforce and block the seize of Goal C on Push Insurgents.
    • Mounted a number of areas the place enemy AI would get caught on the map.
  • Tideway
    • Mounted a number of exploit areas the place gamers had been capable of cover inside a rock.
    • Mounted and blocked the trail to an exploitable space to a rooftop.
[Source – Insurgency Sandstorm]
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